Trae
LimitedL2 MCPByteDance
Limited — no hooks; rules + skills + MCP native
⚠️Commands✅Rules✅Skills❌Hooks✅MCPrules: .md
CRASH Capability Matrix
CRASH = Commands · Rules · Agents · Skills · Hooks + MCP. Engine level: L2 — MCP Native
| Primitive | Status |
|---|---|
| Commandscommands | ⚠️Commands |
| Rulesrules | ✅Rules |
| Skillsskills | ✅Skills |
| Hookshooks | ❌Hooks |
| MCPmcp | ✅MCP |
Folder Hierarchy
Files gald3r writes and the directories it expects for Trae. The .trae/ tree is the primary gald3r surface.
project-root/
.trae/ ├── rules/ *.md └── skills/ <name>/SKILL.md AGENTS.md ← instruction file
Key Setup Notes
- →ByteDance AI coding IDE
- →Rules and MCP fully supported
- →Skills via .agents/skills/
Known Gaps
Areas where gald3r's native capability is limited or absent on Trae. The engine compensates where possible via L2 — MCP Native.
- ⚠No hooks
- ⚠Commands: partial — limited command surface
Install gald3r on Trae
Run the gald3r installer and get the full CRASH system on Trae in under 5 minutes. Persistent memory, 89+ commands, and adversarial quality gates.
35 platforms supported
