Amp
FullL2 MCPSourcegraph
Full CRASH parity — discovers .claude/skills/ natively
✅Commands✅Rules✅Skills✅Hooks✅MCPrules: .md
CRASH Capability Matrix
CRASH = Commands · Rules · Agents · Skills · Hooks + MCP. Engine level: L2 — MCP Native
| Primitive | Status |
|---|---|
| Commandscommands | ✅Commands |
| Rulesrules | ✅Rules |
| Skillsskills | ✅Skills |
| Hookshooks | ✅Hooks |
| MCPmcp | ✅MCP |
Folder Hierarchy
Files gald3r writes and the directories it expects for Amp. The .agents/ tree is the primary gald3r surface.
project-root/
.agents/ ├── commands/ <name>.md ← slash commands (deprecating → Skills) ├── skills/ <name>/SKILL.md └── checks/ *.md ← code-review criteria AGENTS.md ← instruction file (also reads .claude/skills/)
Key Setup Notes
- →Reads AGENTS.md as primary instruction file (CLAUDE.md is legacy fallback)
- →Also discovers .claude/skills/ — Claude Code skill trees are partly drop-in reusable
- →Hooks via two surfaces: CLI amp.hooks array and editor settings.json
- →Custom slash commands are being deprecated in favour of Skills
Known Gaps
Areas where gald3r's native capability is limited or absent on Amp. The engine compensates where possible via L2 — MCP Native.
- ⚠Subagents are partial — no declarative subagent file; main agent auto-spawns them
Install gald3r on Amp
Run the gald3r installer and get the full CRASH system on Amp in under 5 minutes. Persistent memory, 89+ commands, and adversarial quality gates.
35 platforms supported
